1. About these terms
These terms cover the WarComms website and Discord bot, a platform for layered communications in online communities. They are effective from the date shown above.
Service operator: Kryptic [WCommsDev], based in Michigan, United States. This is the operator’s public name in the Discord server. Contact the operator through the WarComms Development Discord. These terms form the agreement between the operator and users of WarComms. If you do not agree to these terms, do not use the service.
WarComms is an unofficial community application. It is not affiliated with, endorsed by, or sponsored by Bulkhead, Team17, or the War Dogs development team. It is also independent of Discord.
2. Who can use WarComms
You must be at least 13 and meet any higher minimum age required by Discord’s Terms of Service and the law where you live. If you cannot legally agree to these terms on your own, a parent or legal guardian must review and agree on your behalf where permitted by law.
Use your own authorised Discord account and keep it secure. Do not impersonate someone, share access to privileged controls, or use another person’s credentials. You must have authority to install the bot or change settings for a server. Server owners are responsible for deciding whom they trust with management permissions.
3. What the service does
WarComms coordinates Discord voice comms through website sessions. It can create and manage channels, apply push-to-talk permissions, assign squads, move connected participants into calls, and return them to saved channels. The service is currently offered without a WarComms usage charge. Discord, internet or other third-party charges are your responsibility. Any future paid offering would require separate pricing information and applicable purchase terms.
The application is being prepared for public testing. Features may change, and faults, outages, rate limits, permission changes or external-service failures may prevent a move or return from completing. You must join Discord voice yourself; the bot cannot connect your microphone for you. WarComms is for game coordination and must not be relied on for emergency or safety-critical communication.
4. Session control and server responsibilities
By joining a WarComms session, you request the voice-routing features associated with it, including authorised commander or squad-leader calls, squad assignments and returns. Automatic filling may assign you to a squad when enabled. This does not authorise unrelated account access or remove your ability to disconnect from Discord voice.
Commanders, leaders and server managers must use their controls for the agreed session purpose, respect participants and follow their clan’s rules. Server managers are responsible for staging access and Discord permissions. Administrators retain Discord’s built-in override; a private briefing is not a guarantee of confidentiality from server administrators or other invited participants.
Ordinary members can leave sessions using the available controls. A commander may need to end the session, and a squad leader may need the commander to resolve their role before leaving through the website. You can always disconnect from voice. Signing out of the website alone does not end the session.
Sessions normally close after three minutes without an enrolled player in the relevant voice channels. The bot may retain return information when moves fail and delay deleting occupied channels. Server administrators can manually resolve Discord channel access and movement when necessary.
5. Acceptable use
Use WarComms lawfully and in accordance with Discord’s Community Guidelines and the rules of the server you join. Do not:
- Harass, threaten, impersonate, spam or deliberately disrupt other participants, including by repeatedly moving them or abusing call controls.
- Bypass permissions, access another server’s or session’s private information without authority, probe production systems without permission, or interfere with authentication.
- Flood the service or Discord API, evade rate limits or suspensions, or run unauthorised automated workloads that disrupt service.
- Submit malware, stolen credentials, unlawful content, or information that infringes another person’s rights.
- Put passwords, bot tokens, private personal information or other secrets into session names, squad names, public channels.
- Present WarComms as an official War Dogs, Bulkhead, Team17, Discord service.
6. Your content and shared references
You retain your rights in names, descriptions, room references and other content you supply. You grant the operator only the non-exclusive permission needed to host, process, display and transmit that content to provide and secure WarComms, subject to the retention described in the Privacy Policy. This does not transfer ownership or grant a licence to sell your content.
Only share content and tactical-room references you have permission to share. A room code may grant access to an external room; share it only with intended participants. Truncating an ID or code on screen does not make it confidential from people who are authorised to copy it.
The WarComms application, branding and other materials remain the property of their respective owners. Third-party names and trademarks belong to their owners. Access to the service does not grant permission to misrepresent ownership or endorsement.
7. Discord and other services
Discord supplies authentication, server permissions and voice communications. WarComms depends on its availability and API rules. Your use of Discord is governed by Discord’s terms and policies.
8. Availability and limits of responsibility
To the extent permitted by applicable law, WarComms is provided on an “as available” basis without a promise of uninterrupted, error-free operation, preservation of every session, or compatibility with every server configuration. Keep a way to coordinate directly through Discord if the website or bot becomes unavailable.
To the extent the law permits, the operator is not responsible for indirect or consequential losses arising from use of, or inability to use, the service. Nothing in these terms excludes liability that cannot lawfully be excluded, including applicable liability for fraud or death or personal injury caused by negligence, or takes away mandatory consumer rights. These terms do not impose a blanket waiver of your legal rights.
9. Ending or restricting access
You may stop using the service at any time. A server administrator may remove the bot, and you may revoke WarComms in Discord’s authorised-app settings. Revoking sign-in permission does not itself undo channel moves, erase Discord messages, or resolve a session you previously joined.
The operator may restrict access or suspend service where reasonably necessary to address abuse, security risks, legal requirements, or serious violations of these terms. Where practical, the operator will explain the reason and how to seek review; urgent protective action may occur first. Server administrators independently control membership and access in their own servers.
Privacy and deletion requests are handled as described in the Privacy Policy. They are separate from a clan’s moderation decisions.
10. Changes, questions and disputes
The effective date is shown above. Material changes will be announced prominently before they apply where required by law. Changes do not retroactively remove rights you already have. If you do not accept revised terms, you can stop using WarComms.
These terms are governed by the laws of Michigan, United States, except where applicable mandatory law provides otherwise. Nothing in them deprives you of mandatory protections or access to courts available under the law where you live. These terms do not impose binding arbitration or a class-action waiver.
For ordinary setup help, visit the Dev Hub or WarComms Development Discord. For legal or privacy matters, ask the development team in that Discord for a private conversation before sharing personal information. Do not post sensitive information in public support channels.